PIGGY CURRENTLY holds the wing commander licence
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[F8L] tekadept 11th Sep 2014


Joined: 12th Aug 2013
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DAFUCK

https://transversegame.co ... he-creative-director

QuoteWe do indeed currently hold the license of Wing Commander. We first contacted EA about the WC brand in the spring of 2012, long before the initial announcement of products like Star Citizen. We approached EA because we had a deep love for the space combat genre and Wing Commander was right there alongside MechWarrior as our most beloved franchises we grew up with. In short at the time we thought we were going to be the ones taking that big initial risk to try and bring space shooters back.
QuoteOver the course of the next 18 months a significant amount changed – Star Citizen was announced, and by Late 2013 we found ourselves in possession of an exclusive license to Wing Commander and assembling a small team to craft a new experience. We spent six months developing, designing, and working on a marketing video with help from outsourcing partners. As we approached our reveal date, there was a moment of pause when we started to reflect on the brand, and design concepts. We reached a pivotal moment when some of our best design ideas were being pushed to the side as they just didn’t fit within the constraints of a WC game.
QuoteWe looked carefully at what our WCO product was, looked at other competing products, and decided that we needed to move away from the Wing Commander universe. It was a tough choice, as we have a deep love and respect for the brand.



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